![]() Nowadays, if I want generic I'll go with Savage Worlds for expediency and "cinematic" action, or BRP (by way of Mythras) for grit and grime.Ĭlick to expand.4th edition is the better reference in terms of presentation. (It's no accident both GURPS and Hero were some of the first game to develop character generation apps.) Nevertheless, GURPS today suffers from the same problem that made me skip the above-mentioned Hero System - I no longer have the free time demanded to master it, and the idea of creating a character without the aid of an app makes me cringe. Perhaps if I'd caved in years back I'd be a big ol' GURPS-head today. ![]() I only really found my S&S game with Runequest/Mythras, a few years back. Nor the fantastic GURPS Conan, which teased me for months from a bookstore shelf before disppearing, and was the best Hyborian Age gazetteer before Mongoose's Road of Kings for d20 Conan. ![]() I played a lot of it but silly kiddie prejudices made me never pick it up. GURPS was a Big Deal back in the day (early 90s) down here it was the first RPG translated for and marketed specifically to Brazil, beating even D&D to the punch (the Red Box had a 1980s Portuguese translation, from a Portuguese editor, and thus was technically still an import here).
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